The sleeping giant of MOD’s for BF2 has awoken for another release!
A renewed interest in Nations at War began a few months ago; we put
this down to Battlefield 2 selling for $9.99 and a new generation of
players with newer machines better able to play BF2.
We made a list of things that needed fixing and tweaking and after
talking to the =Aces= clan and feedback from our forum we started work.
We also included new content from our sister MOD Hard Justice and at the same time we were given the opportunity to incorporate GameStats a independent player ranking system much like the original BF2.
This entailed creating map ID numbers for all 97 maps and as requested
map screen shots for all 97x7 maps. We also fixed 3 previously released
maps that would not show up in the map listings and added 7 new maps.
All this is included in Map Pack5
There are now unlocks for all 42 levels giving each of the 14 Nationalities of armies in Nations at War 3 unlocks each.
So get out there and download the new version, get promoted, gain some medals, ribbons, badges awards, and unlocks…but most of all play hard and have fun!
A list of content and credits can be found in the full release note
Look for us on the Official Nations at War Ranked Server (72.36.221.2)
You can now get your Nations at War server Ranked!
Ranks will display in-game while you're in ranked servers,
and awards, rank promotions and badge popups will be announced as well.
To apply your server to become the next ranked NAW Server go
HERE
To view Stats and lookup your own stats go
HERE
Big Thanks to Master}{
An almost comprehensive list of changes made:
- 2 Unlocks added to all 14 armies!
- All shotguns tweeked AI fixed!
- Spec ops version of Steyr AUG
- Flash bang fixed for AI
- Claymore made more sensitive and kill/hit radius increased
- Ammo crate life increased added back repair health and ammo increased
- Artillery tweeked for more rounds per min
- Defib recharge time decreased
- Ammo packs available increased in Support kit
- Mines available increased in Engineer, Sniper, and Anti-Tank
- Health packs in world increased
- Steyr AUG with m203 recoil fixed
- Type 85 with m203 recoil fixed
- M82A1 fixed by kysterama from aix
- AA guns can be targeted when occupied
- RHIBs are no longer targetable (javelin, Air to Surface missles)
- Type 95 MG36 and PKM tweaked to same Ammo Type to match M249 SAW (tightened up differences between all LMGs)
- Fixed Images for Galil rifle
- Rambo knife in by Satnav!(M4 Spec Ops Kit)
- Jackhammer recoil reduced
- Knife made throwable by Satnav!
- Maximum of 5 knives, after throwing 5th knife, default to main weapon
- Knife throwing range limited to 8m code by satnav
- All shotguns tweaked in range and lethality
- Stinger missile added to an Antitank Kit
---New content by Hard Justice team---
- Cobra BMT-2 APC
- Cobra BMT-2 AntiTank
- Crossbow
- Jeep tech (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Quad500cc (recoded by BiggDogg)
- Quad125cc (recoded by BiggDogg)
- Quad250cc (recoded by BiggDogg)
- AA-AG Humvee (recoded by BiggDogg)
- Dirtbike (was recoded by CDN_Biggdogg & Ziggy for lean)
- OerlikonAA and RH202_AA anti air guns (recoded by BiggDogg)
- Unfinished Models from 5.0 Naw Mod finished by Hard Justice:
- Baja Bug (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)
- Dodge Challenger (models fixed and finished by Radar O'Reilly, coded into game by BiggDogg)